An exploration into a simple map editor with hexagonal tiles in Unity 6.
- ShaderLab 47%
- C# 23.1%
- GLSL 17.3%
- HLSL 12.6%
| .idea/.idea.HexagonGridSystem/.idea | ||
| Assets | ||
| Packages | ||
| ProjectSettings | ||
| UIElementsSchema | ||
| .gitignore | ||
| LICENSE | ||
| README.md | ||
unity-hex-map-editor
An exploration into a simple map editor with hexagonal tiles in Unity 6.